0.68
Getting Lethal [DEMO] » Devlog
mostly bug fixes
- ores in the inventory now have the same color effect as the terrain (for easier identification)
- the approacher is now less likely to spawn ores and unable to spawn water
- the number displayed when you hover over your battery now accounts for battery upgrades
- bonnie will no longer give you invalid items
- the game now outputs a message to the player when an error occurs
- moving items between inventory slots is now smoother and more consistent across menus
- fixed some edge cases relating to adding items to the inventory
- the smelter and processor now drop excess items in the ground
- you can no longer use items while hovering over a menu element (like an inventory slot) to prevent accidental usage
- inventory slots automatically deselect if you click something else, with some exceptions
Files
Getting Lethal [DEMO] 0.68.html Play in browser
10 hours ago
Getting Lethal [DEMO]
you're a robot hopping between planets, mining stuff, and trying not to die
| Status | In development |
| Author | ivory |
| Genre | Platformer |
| Tags | 2D, mining, No AI, Pixel Art, Sandbox, Scratch, Side Scroller |
More posts
- Whoopsie! I Forgot To Disable The Dev Tools!2 days ago
- bug fixes2 days ago
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